Title
Mobile Application with Augmented Reality to Improve Learning in Science and Technology
Date Issued
01 January 2021
Access level
open access
Resource Type
journal article
Author(s)
Gamboa-Ramos M.
Gómez-Noa R.
Iparraguirre-Villanueva O.
Publisher(s)
Science and Information Organization
Abstract
Education has taken a big turn due to the current health situation, and as a result the use of technology has become a great ally of education, achieving important benefits. Augmented reality is being used by teachers and students especially in distance and/or face-to-face learning through didactic learning, self-instruction and the promotion of research. This article shows the development and influence of a mobile application with augmented reality that serves as a reinforcement for the learning of Science and Technology in students of sixth grade of Primary and first year of Secondary School. The Mobile D methodology is used during the development process of the application, the research design is Pre-Experimental since the Pre-Test and Post-Test tests are performed to a single group of students being the total of 30, obtaining as final result the increase in the level of interest of the students to 100%, in the level of understanding there was an improvement of 50% and the level of satisfaction is maintained in a range of 40% satisfaction and very satisfied of 60%, which implies that the application helps them to improve their learning.
Start page
487
End page
492
Volume
12
Issue
10
Language
English
OCDE Knowledge area
Ingeniería de sistemas y comunicaciones
Telecomunicaciones
Educación general (incluye capacitación, pedadogía)
Subjects
Scopus EID
2-s2.0-85119685352
Source
International Journal of Advanced Computer Science and Applications
ISSN of the container
2158107X
Sources of information:
Directorio de Producción Científica
Scopus