Title
Generating super-resolved depth maps using low-cost sensors and RGB images
Date Issued
01 January 2014
Access level
open access
Resource Type
conference paper
Author(s)
dos Santos L.T.A.
Raposo A.B.
Pontifical Catholic University of Rio de Janeiro
Publisher(s)
Springer Verlag
Abstract
There are a lot of three-dimensional reconstruction applications of real scenes. The rise of low-cost sensors, like the Microsoft Kinect, suggests the development of systems cheaper than the existing ones. Nevertheless, data provided by this device are worse than that provided by more sophisticated sensors. In the academic and commercial world, some initiatives try to solve that problem. Studying that attempts, this work suggests the modification of super-resolution algorithm described by Mitzel et al. [1] in order to consider in its calculations colored images provided by Kinect. This change improved the super-resolved depth maps provided, mitigating interference caused by sudden changes of captured scenes. The tests showed the improvement of generated maps and analysed the impact of CPU and GPU algorithms implementation in the super-resolution step.
Start page
632
End page
641
Volume
8888
Language
English
OCDE Knowledge area
Ingeniería de sistemas y comunicaciones
Scopus EID
2-s2.0-84916618717
ISBN
9783319143637
ISSN of the container
03029743
Conference
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Sources of information: Directorio de Producción Científica Scopus