Title
Model for effective collaborative learning in virtual worlds with intelligent agents
Date Issued
31 December 2014
Access level
metadata only access
Resource Type
book part
Publisher(s)
IGI Global
Abstract
The predecessors of virtual worlds are the multiplayer online role playing games; they appeared in the mid-nineties and have been studied since then. Virtual worlds are part of the shared spaces technologies and are applied to strengthen the weaknesses of teamwork, allowing identifying a direct relationship with the intellectual capital. Theoretical models have attributes that differentiate them from other digital media and allow getting more effective team collaboration. A feature of virtual worlds that allows such collaboration is that unlike 3D games, virtual world's user actions lie on their interests, which vary from meeting people to manage business. Based on the information about virtual worlds, intellectual capital, collaborative knowledge management, intelligent agents, and MPLM3D platform, this work proposes a model through which to demonstrate how the interaction with intelligent agents allow to achieve an effective collaborative learning into a controlled distributed computer environment using the platform Second Life.
Start page
237
End page
260
Language
English
OCDE Knowledge area
Ciencias de la computación
Scopus EID
2-s2.0-84957101660
Resource of which it is part
Handbook of Research on Interactive Information Quality in Expanding Social Network Communications
ISBN of the container
978-146667378-6
Sources of information:
Directorio de Producción Científica
Scopus