cris.boxmetadata.label.title
Augmented Reality: Prototype for the Teaching-Learning Process in Peru
cris.boxmetadata.label.dateissued
01 browse.startsWith.months.january 2022
cris.boxmetadata.label.accesslevel
open access
cris.boxmetadata.label.resourcetype
journal article
cris.boxmetadata.label.authors
Morales S.A.H.
ANDRADE ARENAS, LABERIANO MATIAS
DELGADO VILLANUEVA, KIKO ALEXI
HUAMANI URIARTE, ENRIQUE LEE
cris.boxmetadata.label.publisher
Science and Information Organization
cris.boxmetadata.label.abstract
In recent years, augmented reality is playing an important role in the world of mobile technology, since it is a way to facilitate the teaching-learning processes, this easy teachinglearning process generates a great contribution in companies, either creating opportunities or changing the way in which companies approach and interact with their end customers, this can mean a remarkable growth of the organization, that is why in this work an augmented reality prototype has been made using the methodology Scrum at the University of Sciences and Humanities of Lima-Peru, but with a focus on the nursing career. Knowing that the problem is the limited learning that students acquire in the classrooms, for which, we want to make use of augmented reality, so that this improves the form of education that is provided to university students. The result obtained, from developing the case study, was an augmented reality prototype for the improvement of education at the University of Sciences and Humanities of Lima-Peru, which shows a virtual model (it depends on the image shown), able to interact with the user, making it attractive and motivating for the student, this prototype was achieved, using Unity (3D development platform, Vuforia (augmented reality software development kit), Microsoft Visual Studio (integrated development environment), the Scrum Methodology (Scrum Pillars, Product Backlog, Product Backlog Estimation, Speed, Backlog Prioritization and Sprint Planning) and the C# Language (C Sharp).
cris.boxmetadata.label.citationstartpage
806
cris.boxmetadata.label.citationendpage
815
cris.boxmetadata.label.volume
13
cris.boxmetadata.label.issue
1
cris.boxmetadata.label.language
English
cris.boxmetadata.label.ocdeknowledgeArea
Ingeniería, Tecnología Ciencias de la educación
cris.boxmetadata.label.doi
cris.boxmetadata.label.scopusidentifier
2-s2.0-85124003186
cris.boxmetadata.label.source
International Journal of Advanced Computer Science and Applications
cris.boxmetadata.label.containerissn
2158107X
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