Title
Improving student's learning motivation in schools using augmented reality
Date Issued
01 October 2019
Access level
metadata only access
Resource Type
conference paper
Publisher(s)
Institute of Electrical and Electronics Engineers Inc.
Abstract
The use of technology in teaching and learning processes are becoming more important in schools. This work shows the prototype of learning tools using Augmented Reality. The tool was implemented using three types of technologies: QR codes linked to video-tutorials; 3D modeler Sketchup with Aumentaty software using marks; and OCR mobile recognition. This work was tested with first-grade students of 'America' school in Abancay-Peru in 2017. The results show that the 50% of the students who used augmented reality based on marks and 3D objects, were more motivated and more interested to learn Mathematics and Communication areas.
Start page
259
End page
264
Language
Spanish
OCDE Knowledge area
Ingeniería de sistemas y comunicaciones Educación general (incluye capacitación, pedadogía)
Scopus EID
2-s2.0-85081118463
Resource of which it is part
Proceedings - 14th Latin American Conference on Learning Technologies, LACLO 2019
ISBN of the container
9781728142869
Conference
14th Latin American Conference on Learning Technologies, LACLO 2019San Jose del Cabo, Baja California Sur
Sources of information: Directorio de Producción Científica Scopus