Title
Evaluation of a Gamified 3D Virtual Reality System to Enhance the Understanding of Movement in Physics
Date Issued
2017
Access level
open access
Resource Type
conference paper
Author(s)
Becerra, DAI
Aceituno, RGA
Vargas, GMP
Zamora, FGF
Mango, JLH
Figueroa, GPA
Vizcarra, AAP
Chana, JWT
Publisher(s)
SciTePress
Abstract
The creation of new technological tools in education provides different learning opportunities to students. The present research evaluates an application that we have developed for the use of virtual reality to enhance the understanding of movement in physics, using gamification techniques on the application allowed us to improve the motivation of the students to learn, the validation of this research was made using a methodology to evaluate the didactic value of educational software, and this evaluation was carried out on a group of teachers. Copyright © 2017 by SCITEPRESS-Science and Technology Publications, Lda. All rights reserved.
Start page
395
End page
401
Volume
1
Number
9
Language
English
Scopus EID
2-s2.0-85023743814
Source
CSEDU 2017 - Proceedings of the 9th International Conference on Computer Supported Education
ISBN of the container
978-989-758-239-4
Conference
9th International Conference on Computer Supported Education, CSEDU 2017
Source funding
Sources of information: Directorio de ProducciĂłn CientĂ­fica