Title
Gamification of multi-agent systems theory classes
Date Issued
01 January 2016
Access level
metadata only access
Resource Type
conference paper
Author(s)
Lopez-Sanchez M.
Rodríguez I.
Puig A.
Universidad de Barcelona
Publisher(s)
Springer Verlag
Abstract
Traditional theory classroom dynamics suffer from student feedback and interaction. Unfortunately, attendance rates also represent a common problem. In order to mitigate these issues, we propose the inclusion of novel teaching resources. On the one hand, Multi-Agent Systems (MAS) core concepts of distribution, autonomy and interaction can be mapped into collaborative classes, where students can experience theoretical concepts in hands-on activities. On the other hand, class gamification can help to enhance students motivation and engagement. Nevertheless, applying gamification requires the usage of a suitable framework. This paper proposes an extension of the Gamification Model Canvas. This extension includes MAS principles as well as those of Lego Serious Play and Audience Response Systems. Additionally, we illustrate its applicability by means of a case study that designs and gamifies a multi-agent systems class, which has been positively evaluated by students.
Start page
172
End page
183
Volume
10003 LNAI
Language
English
OCDE Knowledge area
Informática y Ciencias de la Información Ingeniería de sistemas y comunicaciones Ciencias de la educación
Scopus EID
2-s2.0-84989927035
ISBN
9783319468396
ISSN of the container
03029743
Conference
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Sources of information: Directorio de Producción Científica Scopus