Title
An application for mobile devices based on gamification for education in the preparation of natural disasters
Other title
Una aplicación para dispositivos móviles basada en la gamificación para la educación en la preparación de desastres naturales
Date Issued
01 January 2018
Access level
metadata only access
Resource Type
conference paper
Author(s)
Paccotacya Yanque R.
Rucano Alvarez H.
Apaza Aceituno R.
Pancca Mamani I.
Sanchez Yanque R.
Diaz Ventura C.
Publisher(s)
CEUR-WS
Abstract
Natural disasters are causing serious damages and taking millions of lives in the world every year. Being well prepared for a natural disaster is really important and can assure survival. For that purpose, education plays a key role in training communities and technological tools according to the new learning society are essential. Therefore, this paper presents a gamified learning system to diminish the lack of disaster preparedness teaching children and youth life-sustaining information and skills that can protect them during and after emergencies, for example, assembling emergency kits with the right supplies. The system was developed on Unity platform and was designed in accordance with the National Institute for Civil Defence (INDECI) recommendations. This architecture was tested and analyzed with high school students. We achieved favorable results in learning and motivation, compared to traditional methods, showing that gamification has a promising potential to enhance the awareness of youth about disasters.
Volume
2302
Language
Spanish
OCDE Knowledge area
Educación general (incluye capacitación, pedadogía) Telecomunicaciones
Scopus EID
2-s2.0-85060651800
Source
CEUR Workshop Proceedings
ISSN of the container
16130073
Conference
2nd International Congress of Tendencies in Educational Innovation, CITIE 2018
Sources of information: Directorio de Producción Científica Scopus