Title
Dice Combat: Development of a dice combat video game for mobile devices Using Ensemble Interactions patterns
Date Issued
01 January 2021
Access level
metadata only access
Resource Type
conference paper
Author(s)
Publisher(s)
Institute of Electrical and Electronics Engineers Inc.
Abstract
Having more than one mobile device at home or a person using more than one device to perform the same activity are trends that have become common these days. In view of this, it is useful that more applications today allow interconnectivity and complementarity between more than one device to improve the experience when performing a particular activity, however, this popularity has not yet fully permeated the mobile gaming sector. Applying these features to mobile video games would result in a better gaming experience by allowing to take advantage of each device in the home. This article proposes a video game for Android mobile devices called Dice Combat, which has the theme of conquest of empires, where the units are made up of dice and three Android mobile devices connected to the same local network are required to carry out a game. With this proposal it is expected to demonstrate that the use of several connected devices, as well as the use of the accelerometer to exchange information between them through the shaking gesture, can enrich the gaming experience.
Language
English
OCDE Knowledge area
Ingeniería de sistemas y comunicaciones
Ciencias de la computación
Subjects
Scopus EID
2-s2.0-85124397864
Resource of which it is part
Proceedings of the 2021 IEEE Sciences and Humanities International Research Conference, SHIRCON 2021
ISBN of the container
9781665429146
Conference
5th IEEE Sciences and Humanities International Research Conference, SHIRCON 2021 Lima 17 November 2021 through 19 November 2021
Sources of information:
Directorio de Producción Científica
Scopus