Title
Assessing influences between Persuasion, motivation and engagement in digital games through Bayesian networks from the PerMotivE model
Date Issued
01 January 2018
Access level
metadata only access
Resource Type
journal article
Author(s)
Universidade Presbiteriana Mackenzie
Publisher(s)
Revista Espacios
Abstract
This article aims to present the PerMotivE Model, a conceptual model to support the creation of game design based on the concepts of persuasion, motivation and engagement. The discussion starts from definitions made up of guidelines defined in the model and focuses on the relationships/influences of such guidelines. At the end of this discussion, it is proposed the use of a Bayesian network with the purpose of analyzing the use of such guidelines and their relationships in game design.
Volume
39
Issue
13
Language
(Other)
OCDE Knowledge area
Ingeniería de sistemas y comunicaciones Matemáticas aplicadas
Scopus EID
2-s2.0-85044713645
Source
Espacios
ISSN of the container
07981015
Sources of information: Directorio de Producción Científica Scopus