Title
DMGame: A Gamified Collaborative Requirements Prioritisation Tool
Date Issued
22 September 2017
Access level
metadata only access
Resource Type
conference paper
Author(s)
Fundación Bruno Kessler
Publisher(s)
Institute of Electrical and Electronics Engineers Inc.
Abstract
Automated decision-making techniques have been proposed to support engineers in selecting and prioritising requirements. However, to be effectively used in practice they need to be integrated into the organisational context, and their users, namely the members of the development team, and more generally the project's stakeholders, need to be engaged in the resulting tool-supported decision-making process. In this demo paper, we present a tool-supported collaborative requirements prioritisation process, which exploits game elements to engage distributed stakeholders to contribute to the overall decision-making process. AHP and Genetic Algorithms are used as key component of the game engine, which enables an iterative prioritisation process. The tool is part of the tool-suite developed in the SUPERSEDE project which aims at supporting a flexible feedback-anddata-driven software evolution approach.
Start page
468
End page
469
Language
English
OCDE Knowledge area
Sistemas de automatización, Sistemas de control
Ingeniería eléctrica, Ingeniería electrónica
Subjects
Scopus EID
2-s2.0-85032831953
ISBN of the container
9781538631911
Conference
Proceedings - 2017 IEEE 25th International Requirements Engineering Conference, RE 2017
Sponsor(s)
ACKNOWLEDGEMENT This work is a result of the SUPERSEDE project, funded by the H2020 EU Framework Programme under agreement number 644018.
Sources of information:
Directorio de Producción Científica
Scopus