Title
Beat Time: Dance Game with Motion Detection and Face Recognition
Date Issued
01 January 2021
Access level
metadata only access
Resource Type
conference paper
Publisher(s)
Institute of Electrical and Electronics Engineers Inc.
Abstract
Currently, the electronic leisure and entertainment sector has been growing steadily and new technologies ensure an increase in entertainment values by improving the gaming experience. One of them is the remote interaction, which is presented as new ways to control video games, becoming more and more popular exergame type games. Therefore, the objective of this work has been to develop a video game on the Unity 3D game engine, whose interface works remotely with the movement of the hands, offering an immersive experience. In addition to this, differential factors such as face recognition and motion detection with the Kinect v2.0 depth camera have been used, to be subsequently evaluated by a group of players. Hence, demonstrating the applicability of agile methodologies and the use of Game Development using limited resources.
Language
English
OCDE Knowledge area
Informática y Ciencias de la Información Ingeniería de sistemas y comunicaciones
Scopus EID
2-s2.0-85123385111
Resource of which it is part
Proceedings of the 2021 IEEE Engineering International Research Conference, EIRCON 2021
ISBN of the container
9781665444453
Conference
2nd IEEE Engineering International Research Conference, EIRCON 2021 Virtual, Lima 27 October 2021 through 29 October 2021
Sources of information: Directorio de Producción Científica Scopus