Title
Improving the usability in a video game through continuous usability evaluations
Date Issued
01 January 2017
Access level
metadata only access
Resource Type
conference paper
Publisher(s)
Springer Verlag
Abstract
User experience in a software product - like a videogame - has a great impact on the success and acceptation of it. Players feel better when they can learn and understand easily the game’s goals and how to reach them. The purpose of this study is to show evidence that continuous user experience tests combined with software improvements can make that acceptation reached in a smarter way. These tasks are accomplished integrating usability techniques and Agile Methodology.
Start page
387
End page
397
Volume
10289 LNCS
Language
English
OCDE Knowledge area
Ciencias de la computación
Scopus EID
2-s2.0-85025121711
ISBN
9783319586366
Source
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Resource of which it is part
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
ISSN of the container
03029743
Sources of information: Directorio de Producción Científica Scopus