Title
Virtual Reality and Tourism: Visiting Machu Picchu
Other title
Springer Science and Business Media Deutschland GmbH
Date Issued
01 January 2021
Access level
metadata only access
Resource Type
conference paper
Author(s)
Diestro Mandros J.
Garcia Mercado R.
Bayona-Oré S.
Publisher(s)
Springer Science and Business Media Deutschland GmbH
Abstract
In COVID-19 times, the mobilization of people has become a latent danger due to the possible contagion, consequently people are deprived of visiting archaeological sites in person. Thus, virtual reality emerges as an alternative solution. Individuals can immerse themselves within virtual environments to explore monuments, museums, and other cultural heritage sites. The purpose of this article is to present a system to make virtual visits to the Citadel of Machu Picchu. The UP4VED methodology was used the system construction. The tests of the 3D model were carried out with hotel guests, who showed their satisfaction with the immersive virtual visit to the citadel, considering it an easy-to-use technology that facilitates interaction.
Start page
269
End page
279
Volume
1297
Language
English
OCDE Knowledge area
Negocios, Administración
Otras ingenierías y tecnologías
Subjects
Scopus EID
2-s2.0-85097378355
Source
Advances in Intelligent Systems and Computing
Resource of which it is part
Advances in Intelligent Systems and Computing
ISSN of the container
21945357
ISBN of the container
978-303063328-8
Conference
9th International Conference on Software Process Improvement, CIMPS 2020
Sources of information:
Directorio de Producción Científica
Scopus