Title
Business game and its relationship with creativity: A systematic literature review
Date Issued
01 January 2017
Access level
metadata only access
Resource Type
conference paper
Author(s)
Rosa M.
De Araújo A.C.C.
Santiago G.
Federal University of Rio Grande do Norte
Publisher(s)
Design Society
Abstract
This paper aims to analyze the relationship between the development of creative potential and business game. For this, we carried out a systematic bibliographical review of 157 articles hosted on the Scopus and Web of Science platforms and published between 1970 and 2016. The results present in the same scope the analysis of publications with different research approaches on the theme, connecting authors' studies which, until then, had not been interconnected; The use of business games as a positive return factor for the environment; The intrinsic relationship between creativity techniques and business games. We also found business games main objectives are the encouragement of collaboration skills development, the elaboration of strategic plans and the simulation of specific realities. Regarding the development of creative potential, the business games analyzed in the articles consider it as a secondary factor that manifests itself during the game.
Start page
409
End page
418
Volume
8
Issue
DS87-8
Language
English
OCDE Knowledge area
Sistemas de automatización, Sistemas de control Ingeniería de sistemas y comunicaciones
Scopus EID
2-s2.0-85029747618
Source
Proceedings of the International Conference on Engineering Design, ICED
ISSN of the container
2220-4334
Conference
21st International Conference on Engineering Design, ICED 2017Vancouver21 August 2017through 25 August 2017
Sponsor(s)
This work was conducted during a scholarship supported by Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES) – Brazilian Federal Agency for Support and Evaluation of Graduate Education within the Ministry of Education of Brazil.
Sources of information: Directorio de Producción Científica Scopus