Title
TREG usability tests: Evaluating a training game in Second Life
Date Issued
2010
Access level
metadata only access
Resource Type
conference paper
Author(s)
Pontifícia Universidade Católica do Rio de Janeiro
Abstract
TREG is a training game which simulates various activities in software requirements workshop technique based on the book "Requirements by Collaboration". It was developed in Second Life, a virtual world that gives the possibility to create an immersive collaborative educational experience. This study evaluated TREG using the usability metrics for games: interface, game mechanisms and gameplay. The purpose of this paper is to present our process and results of the usability tests for evaluating the user experience in the game. © 2010 IEEE.
Start page
63
End page
70
Volume
1
Language
(Other)
OCDE Knowledge area
Otras ingenierías y tecnologías
Educación general (incluye capacitación, pedadogía)
Scopus EID
2-s2.0-79951749901
ISBN
9780769542393
Resource of which it is part
Proceedings of the SBSC 2010 - 7th Brazilian Symposium on Collaborative Systems
ISBN of the container
978-076954239-3
Sources of information:
Directorio de Producción Científica
Scopus