Title
TREG usability tests: Evaluating a training game in Second Life
Date Issued
2010
Access level
metadata only access
Resource Type
conference paper
Author(s)
Pereira A.
Robichez G.
Fuks H.
Pontifícia Universidade Católica do Rio de Janeiro
Abstract
TREG is a training game which simulates various activities in software requirements workshop technique based on the book "Requirements by Collaboration". It was developed in Second Life, a virtual world that gives the possibility to create an immersive collaborative educational experience. This study evaluated TREG using the usability metrics for games: interface, game mechanisms and gameplay. The purpose of this paper is to present our process and results of the usability tests for evaluating the user experience in the game. © 2010 IEEE.
Start page
63
End page
70
Volume
1
Language
(Other)
OCDE Knowledge area
Otras ingenierías y tecnologías Educación general (incluye capacitación, pedadogía)
Scopus EID
2-s2.0-79951749901
ISBN
9780769542393
Resource of which it is part
Proceedings of the SBSC 2010 - 7th Brazilian Symposium on Collaborative Systems
ISBN of the container
978-076954239-3
Sources of information: Directorio de Producción Científica Scopus