Title
A Collaborative Learning Framework for Computational Thinking Development through Game Programming
Date Issued
01 January 2022
Access level
open access
Resource Type
journal article
Author(s)
Cruzeiro do Sul University
Publisher(s)
Vilnius University Institute of Data Science and Digital Technologies
Abstract
The Computational Thinking (CT) teaching approach allows students to practice problem-solving in a way that they can use the Computer Science mindset. In this sense, Collaborative Learning has a lot to contribute to educational activities involving the CT. This article presents the design and evaluation of a Collaborative Learning framework for the development of CT skills in students. To design the proposed strategy, several fundamental features of the Collaborative Learning concept of the literature have been studied and sketched. The strategy was applied to middle school students through a digital games programming workshop. Data were collected by three means: (1) collecting artifacts produced during activities; (2) recording of game programming sessions; and (3) applying a structured interview to students. The data analysis showed evidence that the strategy was able to mobilize Computational Thinking skills in addition to mobilizing collaborative skills in learners
Start page
253
End page
281
Volume
21
Issue
2
Language
English
OCDE Knowledge area
Ingeniería de sistemas y comunicaciones Informática y Ciencias de la Información
Scopus EID
2-s2.0-85132504600
Source
Informatics in Education
ISSN of the container
16485831
DOI of the container
10.15388/infedu.2022.14
Sponsor(s)
The authors thank the Brazilian Coordination for the Improvement of Higher Education Personnel (Coordenação de Aperfeiçoamento de Pessoal de Nível Superior – CAPES) for their support.
Sources of information: Directorio de Producción Científica Scopus