Title
An Open Educational Game for Learning Fractions in the Brazilian Context
Date Issued
01 January 2020
Access level
metadata only access
Resource Type
conference paper
Author(s)
da Silva J.P.
Rizzo G.T.
Universidade Presbiteriana Mackenzie
Publisher(s)
Springer
Abstract
The areas of Science, Technology, Engineering and Mathematics (STEM) careers, are important areas of knowledge for contemporary society. Among the basics subjects of these careers is Mathematics, but many young students present difficulty to understand basic mathematical concepts. This learning process is complex and demands a lot of motivation by part of the students. In this sense, educational games can act as a stimulating helping tool for them. In Brazil, the levels of proficiency on rational numbers in their fractional representation presented by students aged between 9 and 12 years, in general, are low. We present such a game, called Fracpotion, developed as an Open Educational Resource to teach about fractions to children guided by Didactic Situation theory. This game has been tested by a group of students in an elementary school at SĆ£o Paulo city, Brazil, and the preliminary results were positive.
Start page
58
End page
72
Volume
1191 CCIS
Language
English
OCDE Knowledge area
Ciencias de la educación
Scopus EID
2-s2.0-85085035239
ISBN
9783030453435
ISSN of the container
18650929
ISBN of the container
978-303045343-5
DOI of the container
10.1007/978-3-030-45344-2_6
Conference
Communications in Computer and Information Science
Source funding
Universidad PolitƩcnica de Madrid
Sponsor(s)
Acknowledgements. This work was supported by Mackenzie Presbyterian University (UPM) and its Electrical Engineering and Computer Postgraduate Program, also known as PPGEEC, under grant #509 as a full scholarship for the first author, we want to thank both.
Sources of information: Directorio de Producción Científica Scopus