Title
Augmented reality applied in the design of learning activities in zoology
Date Issued
01 October 2018
Access level
metadata only access
Resource Type
conference paper
Publisher(s)
Institute of Electrical and Electronics Engineers Inc.
Abstract
This work describes the development of an application based on virtual reality for zoology education focused on children of five years, after evaluating the traditional teaching method it was determined how to adapt it to this new technology. Tests were carried out before and after the use of the application, focused on determining what is the best learning method (traditional, unguided and guided) for teaching the names and habitats of animals, these tests demonstrated the importance of complementing and adapting the traditional educational process with technology.
Start page
121
End page
126
Language
Spanish
OCDE Knowledge area
Educación general (incluye capacitación, pedadogía) Otros temas de Biología
Scopus EID
2-s2.0-85071036863
Resource of which it is part
Proceedings - 13th Latin American Conference on Learning Technologies, LACLO 2018
ISBN of the container
9781728103822
Conference
13th Latin American Conference on Learning Technologies, LACLO 2018
Sources of information: Directorio de Producción Científica Scopus