Title
Taxonomy of applications and video games and statistical model of mixed reality market sectors for the development of applications
Date Issued
01 January 2019
Access level
metadata only access
Resource Type
conference paper
Publisher(s)
International Institute of Informatics and Systemics, IIIS
Abstract
Emerging technologies are innovative ideas that provide solutions in order to help us to simplify everyday and organizational tasks. One of these technologies that have great potential is Mixed Reality, which has as a concept the fusion of virtual reality, an environment of digital objects and scenes; and augmented reality, virtual objects that integrate with the real world but do not interact with it. The potential of Mixed Reality has been used by highly recognized companies in order to solve problems in different sectors such as health, education, industry, etc. This project will present the research carried out on the existing technologies based on Mixed Reality and the technological contribution provided by these technologies according to their functionality, in order to propose a classification taxonomy of the found technologies (applications) and a statistical model of adoption by commercial value to provide guidance on existing technological solutions by sector and for the development of technology projects based on existing technologies.
Start page
15
End page
20
Language
English
OCDE Knowledge area
Ciencias de la Información Ingeniería de sistemas y comunicaciones Informática y Ciencias de la Información
Scopus EID
2-s2.0-85065972618
Resource of which it is part
ICSIT 2019 - 10th International Conference on Society and Information Technologies, Proceedings
ISBN of the container
9781950492053
Conference
10th International Conference on Society and Information Technologies, ICSIT 2019 Orlando 12 March 2019 through 15 March 2019
Sources of information: Directorio de Producción Científica Scopus